Seeing as how well crafted meals skyrocket in price and make some of the best trade goods (as well as mighty fine snacks), I started this map by focusing on farming, intermediate food products (syrup, flour, leaves, etc), cooking and brewing. I haven't even fired up all the farm plots yet (only the center 4 of each cluster is in operation at the moment), and already I'm churning out some decent goods.
That is assisted by the fact that, early on, my stonecrafter got into a mood that made him legendary, and all the crafts are suddenly masterpieces... and many of them made of obsidian. Cha-ching!
There should be a magma pipe somewhere, I'll need to go look for soon.
And.... why yes, that is a tame grizzly bear tied up outside the front door.
Here are grown those plants that prefer a darker, cooler clime. Along with those plants grown up above, all plants are most carefully delivered to stockpiles to the sides and stored with great care; they will be brought downstairs later for inclusion in some of the tastiest treats you've ever tried.
To the north are stored plants ready for milling into flour and the occasional cloth and thread dyes.
To the west are those plants that need some additional processing to make them ready for cooking, or perhaps turn a few into thread.
To the east are the brewables: those plants will be taken downstairs to be turned into the finest selection of alcohols known to dwarfkind.
And to the south are kept the meats, fish, plants, and a few other things that our cooks will turn into wonderful stews and roasts for your enjoyment. - mattmoss
There are 2 comments for this map series, last post 2009-10-21
Blazescream
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2009-10/mattmoss-Blazescream the Hung-region3-202-25522.fdf-map
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Submitted by: Markavian - 2009-10-21 to 202 Mid Autumn
Seems like a pleasant and spacious fortress. The open ceilings to the sky are quite an impressive feature.
Submitted by: mattmoss - 2009-10-21 to 202 Mid Autumn
I'll eventually cover those in glass, once that industry is up and going.