Wasprag - 67 Early Spring by Quietust

Map Description:

Just over 4 years have passed since my last entry.

My moody leatherworker completed her artifact, and it has been enshrined just outside my entrance.

My battlements have also been completed, and I trained my remaining Hammer Lord to be a Champion through some minor hacking (namely, by momentarily turning off everyone's brains so the she would drop her artifact larch crossbow).

The tomb area has been expanded and reorganized - the north half is reserved entirely for my citizens, and the outer edges on the south half are for pets. The large tombs in the south half are for my Champions. An additional tomb area was also dug out on the Z-level above and has been reserved for my Fortress and Royal Guards.

A bit bored with how things were going, I decided to double the size of my tower-cap farm by excavating an additional layer below it and simply using floodgates for irrigation. The irrigation pumps above were thinned out somewhat, as all but the northmost pumps would run dry after a few seconds.

Finally, significant renovation has been done - nearly all of the doors in the fortress have been replaced with exceptional obsidian, with masterwork obsidian in the most significant locations (such as noble quarters, meeting areas, and the private tombs).

The Elves have continued to bring cloth, and I have continued to murder them, mostly by dropping them into the magma pipe (as caving in the depot is messy and is burdensome to reload), and I have repeatedly refused to accept any tree cutting quotas from the Diplomat. With luck, I should be at war soon.

I have plans to expand my military to include 7 hammerdwarves in addition to my marksdwarves. Though it tends to make a rather large mess out front, it's much more amusing to knock the goblins around (and I might even get lucky and knock a few directly into the magma pipe).

Point of Interest: Battlements

( 67 Early Spring → onwards )

My marksdwarves had grown restless, never having the opportunity to participate in combat due to my defense mechanisms taking care of any and all threats, so I constructed battlements from which they can rain hell down upon the Goblin hordes.

For additional style, the magmafalls pass through the battlements (surrounded by clear glass windows, for safety reasons). When the magmafall is turned on, though, a small amount of magma tends to splash around a bit, though the roof protects my Champions from any harm. - Quietust

There are 7 comments for this map series, last post 2009-11-02

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Comments

Submitted by: Durin - 2009-09-12 to 42 Early Summer

Awesome.

Submitted by: Servu - 2009-09-15 to 46 Early Spring

Holy crap thats cool. How are you gonna get all that magma there? construct a big pumping tower?

Submitted by: Quietust - 2009-09-15 to 46 Early Spring

I'll build a pump tower extending all the way to the top of the map, then direct its output into a tube that goes down to ground level, through a short tunnel, and into an opening at the bottom of the pyramid. Pump pressure should allow it to fill all the way to the top.

Submitted by: Markavian - 2009-09-27 to 58 Early Winter

Needs more points of interest!
Holy-crap that pyramid is awesome.

Submitted by: Caranha - 2009-09-28 to 59 Early Winter

That's a fantastic fortress. Do the fortifications in the tower cap farm actually drain water?

Submitted by: Quietust - 2009-09-28 to 59 Early Winter

Absolutely - in fact, that's exactly why I built them.

Submitted by: Obsidian - 2009-11-02 to 75 Mid Spring

Sweet jesus this is epic.

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