This is the latest map of my current fort. It was freezing up a few minutes after loading, apparently due to a dwarf tantruming, but 33b fixed that bug. :)
( 1055 Early Winter → onwards )
Here we have our magma smelters and forges, a glassmaker even though we have no sand, etc. We've still got plenty of future space for more things later.
The magma below here is cut off from the volcano by an obsidian plug. You can see the pumps and channels which brought the water up for that (and which are now draining slowly with the backflow-blocking floodgates opened) if you at the other nearby z-levels. - SL
There are 5 comments for this map series, last post 2007-11-22
Flightwheeled
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
Flightwheeled-region4-1055-31573.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian` - 2007-11-08 to 1052 Mid Summer
Those stairs are so hard to spot, I honestly thought your trade depot was in the middle of no where. 14 floors up.
Submitted by: Flok - 2007-11-20 to 1058 Early Summer
No sand? Looks like you have beaches, though... Unless that's rock.
Submitted by: SL - 2007-11-20 to 1058 Early Summer
There's rock, sandy clay, and peat near the brook. (Along with some outdoors farms - maybe that's what you're looking at)
Oh, the very light whiteish tiles? Those are solid unmined chalk tiles.
Submitted by: Tier - 2007-11-21 to 1058 Early Summer
I like your approach. Everything looks very professional.
Submitted by: Mzbundifund - 2007-11-22 to 1058 Early Summer
Perhaps you could preserve the integrity of your 'diving board' if you added raised drawbridges on either side of it.