Wasprag - 36 Early Spring by Quietust

Map Description:

The 6th year of Wasprag begins.

In only 5 years, I've gotten 150 immigrants, including all of the nobles, and the King will arrive as soon as I make enough offerings (which I probably won't be doing).

Most of the industries have been set up, though some haven't really been started yet.

The underground river has been located, and a tower-cap has already started sprouting in my unoccupied barracks (currently have only 6 Marksdwarves in training, haven't yet recruited any guards or assigned a Captain). A large (48x96) tower-cap farm is currently being dug out, and I'm planning to extend the river significantly to flow past my fortress and alongside the tower-cap farm before draining back into its original chasm; a cave-in will be employed to seal the river's original path once it has been extended.

A passage toward the bottomless pit is scheduled for digging; hopefully, it'll be on the same level where the giant cave spider lives (given that there's lots of bones and no other visible creatures, it's pretty likely that's where it is). Once captured, it will be tamed and placed into a silk farm. The chasm appears to be completely devoid of cave spiders, though I'm hoping the underground river might be more fruitful.

The economy has been switched off, which will hopefully give me a bit more breathing room as I get things set up.

Point of Interest: Entryway

( 36 Early Spring → onwards )

To the west, the fortress's "moat", a 32-tile gap across the magma pipe - a pair of raising bridges on each end (for keeping out unwanted guests), three retracting bridges in the center (for removing unwanted guests), and a set of magma pumps (for immediate removal of unwanted guests).

In the middle, the trade depot. Enclosed on either side by floodgates to form an airlock, though it tends to be left open most of the time.

To the east, the main control room. Levers here control the bridges, magma pumps, and the trade depot airlock gates (plus walls around the road as of year 49 and the magmafall as of year 54).

To the north, barracks and archery ranges. - Quietust

There are 7 comments for this map series, last post 2009-11-02

Add a Comment


Submitted by: Durin - 2009-09-12 to 42 Early Summer


Submitted by: Servu - 2009-09-15 to 46 Early Spring

Holy crap thats cool. How are you gonna get all that magma there? construct a big pumping tower?

Submitted by: Quietust - 2009-09-15 to 46 Early Spring

I'll build a pump tower extending all the way to the top of the map, then direct its output into a tube that goes down to ground level, through a short tunnel, and into an opening at the bottom of the pyramid. Pump pressure should allow it to fill all the way to the top.

Submitted by: Markavian - 2009-09-27 to 58 Early Winter

Needs more points of interest!
Holy-crap that pyramid is awesome.

Submitted by: Caranha - 2009-09-28 to 59 Early Winter

That's a fantastic fortress. Do the fortifications in the tower cap farm actually drain water?

Submitted by: Quietust - 2009-09-28 to 59 Early Winter

Absolutely - in fact, that's exactly why I built them.

Submitted by: Obsidian - 2009-11-02 to 75 Mid Spring

Sweet jesus this is epic.

Viewer Controls


SHIFT + Key doubles keyboard scroll rate.


Do you only see a blank space?

Don't have Flash?
You can download the compressed map file: 2009-09/quietust-Wasprag-ecamoewe-36-0.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.