After ArkyDel's turn.
Started a siegery tower, got booze flowing slowly, lots of birth.
Yowza! - ArkDelgato
There are 13 comments for this map series, last post 2009-09-30
Sparklewheel-SparkGear
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-09/arkdelgato-Sparklewheel-GO EASY ON THE SPARKS NEXT TIME-205-23695.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: skaltum - 2009-09-01 to 204 Mid Spring
why is there what looks like a booze explosian in the food stockpile?
Submitted by: Nahkh_ - 2009-09-01 to 204 Mid Spring
It's just a swarm of whatever hell-flies this place has. Vermin.
Submitted by: n.dravid - 2009-09-03 to 201 Mid Autumn
The bed-room layout is awesome. Three rooms per door. Very ingenious.
Submitted by: Danarca - 2009-09-04 to 205 Mid Autumn
The skyway was meant to provide a way to the tower during sieges, the ground it's connected to was supposed to be fenced in and connected to the fort underground.
Submitted by: Danarca - 2009-09-04 to 208 Late Summer
I love the waterworks :o
Pumping water from one tile of aquifer leading it to another is highly efficient, way more efficient than my line-of-pumps-with attached wheels :(
Also carp catcher++ but if the aquifer isnt enough, and you want to pump it, how do you reach the stairs without drowning?? >.<
Noo you cleared out EVERTHING in my laggtrap :(
Hmm... actually, wouldnt that make a sweet arena?
For some epic battles anyways :D
Submitted by: ajr_ - 2009-09-06 to 209 Late Summer
Looks much... much better after DemonicSpoon's turn.
Submitted by: Demonic Spoon - 2009-09-06 to 209 Late Summer
Why thank you
Submitted by: Fox-Of-Doom - 2009-09-06 to 209 Late Summer
Unless I'm mistaken, the reason there is water on aquifer bug is that that sand tile is an aquifer; ALL aquifer tiles create water, regardless if they are connected to more aquifer tiles. If you dig out the tile the water can probably be pumped out...
Submitted by: Demonic Spoon - 2009-09-06 to 209 Late Summer
Thanks, I'll leave that to someone else then
Submitted by: ajr_ - 2009-09-09 to 211 Mid Summer
The fortress bujilding is progressing to slow. Maybe because you've got so many champions. Eat less mushrooms, do more work!
Submitted by: Demonic_Spoon - 2009-09-27 to 214 Early Spring
Hey! You destroyed my ant colony preserve with quarters's stairs! >:( Bastardo!
Submitted by: Ajar - 2009-09-29 to 214 Early Spring
nil, which tileset is this? Looks balanced.
Submitted by: _nil_ - 2009-09-30 to 214 Early Spring
Mayday_MIN, came with the prepacked mayday graphics set (but wasn't enabled by default)