My goals here were to build a tower, and to dam the river for no good reason. The first goal was a success, but the floodgates which comprise the dam like to leak for no reason.
Aboveground/underwater dining rooms (levels 14 and 17) make dwarves happier than purring maggots.
Recently built bridge to farming islands visible on level 16.
Mayor's tower, level 22.
Jail that is nicer than all the nobles' rooms next door, level 10.
Ignore the fact that every stairway is poorly planned.
For some reason it cut off the bottom two levels but imagine the Hall of Heroes as immaculately symmetrical
It should rotate like that restaurant at LAX - MajorT
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Systemchannels
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2009-08/majort-Systemchannels-region4-214-19141.fdf-map
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