Just survived my first siege -- 16 goblins, and none of them made it down to the deathtrap. Most of them got stuck in the cage traps at the entrance, and the couple that made it through died to, of all things, stone traps. This is probably a good thing, since my military is still a sad, sad outfit.
It makes the dwarves happy with its legendariness, but the Hall of Food Consumption and General Time Wasting still lacks a certain panache. Maybe when I discover the underground river I'll feel more motivated to set up my little "islands" scheme. - apparentbliss
There are 2 comments for this map series, last post 2009-07-29
Moistnesscloistered
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Submitted by: Murray - 2009-07-28 to 205 Early Autumn
If you tie a dog at the end of the death trap, goblins should still path down it if you forbid the door?
Submitted by: apparentbliss - 2009-07-29 to 205 Early Autumn
I can try that out. IIRC I constructed that door at the end of the hallway immediately *after* the raid, when I saw what the civilians were doing. I didn't realize that putting a forbidden door would make the goblins path differently -- it's the only entrance to the fortress, so I just assumed they would come down that way regardless.
[Message edited on 2009/07/29 at 02:21 by apparentbliss]