My wagon embarked startlingly near to the exposed end of the chasm, and I had to make careful use of traffic restrictions to avoid rousing the clumps of baddies sleeping at its mouth.
Surveying the exposed walls of the chasm, I decided to tuck my fortress in the hillside near the chasm to take advantage of the several layers of marble.
Once my fort was successfully underway, I sent my huntsman in to break up the remaining several batmen hanging around this exposed breach into the chasm, then quickly sealed it off.
I'll head back into the chasm eventually for silk, perhaps, but until then, it's nice not to have to worry about marauders. - apparentbliss
There are 2 comments for this map series, last post 2009-07-29
Moistnesscloistered
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Submitted by: Murray - 2009-07-28 to 205 Early Autumn
If you tie a dog at the end of the death trap, goblins should still path down it if you forbid the door?
Submitted by: apparentbliss - 2009-07-29 to 205 Early Autumn
I can try that out. IIRC I constructed that door at the end of the hallway immediately *after* the raid, when I saw what the civilians were doing. I didn't realize that putting a forbidden door would make the goblins path differently -- it's the only entrance to the fortress, so I just assumed they would come down that way regardless.
[Message edited on 2009/07/29 at 02:21 by apparentbliss]