A mini-fortress, made using the 1x1 Fortress hack. Turned out surprisingly well; found a decent vein of each gold and silver, although only 40 or so tiles of hematite, and no other valuable metals.
We've skipped five levels, but the only thing interesting up there at the moment is an unexploited Cobaltite vein. Here we have the magma works, containing a forge, smelter, kiln, and glass furnace. The bins here contain mostly imported bars, my remaining gold and silver bars, a handful of iron bars, and a bunch of glass blocks. Note to self, move those to the surface for future constructions. - Tiogshi
There are 3 comments for this map series, last post 2009-07-10
Guildlashed
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-07/tiogshi-Guildlashed-region3-255-21067.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Mzbundifund - 2009-07-10 to 255 Early Autumn
These nanoforts are always so CUTE.
I'm a little surprised you're storing so many bones (and in such inefficient storage space) with such little real estate to work with. Paranoid about moody dwarf requests?
Submitted by: Tiogshi - 2009-07-10 to 255 Early Autumn
Yeah, nearly every fort I start I lose at least one would-be Legendary Engraver or Metalworker to a lack of shells or bones.
As for bone efficiency, I use the 50% pattern for bone storage because miasma only travels cardinally, so any bad stink stays contained in its 1x1 "cell". Results in fewer unhappy thoughts during trips to the refuse heaps, which was a big deal on this fortress because of the very high efficiency of my first hunter; see the PoI "Descent Tour: 9".
Submitted by: Mzbundifund - 2009-07-10 to 255 Early Autumn
Yes yes I see. If you aren't above quantum dumping, you could always dump diagonally down a 1 z-level pit zoned for waste disposal and keep all your bones/shells/skulls there.