Something I've been casually playing on and off for a bit. For the longest time I'd had ~80 dwarves and I could not figure out why, until I remembered I had a population cap on. I think I'm going to redesign some of the architecture, specifically on the top middle part. The goal is to create an outdoor village around the central fortress, filled with housing complexes, bars, churches, zoos etc.
What a mess this place is! It's mostly been abandoned, but I should probably get it started up again, my dwarves are probably in pretty piss poor condition fashion wise. Dyes and thread come from the food-processor to the right, and then are fashioned into garments. Does anyone know how to make a clothing stockpile that does not include narrow and large clothing? - roundedge
There are 6 comments for this map series, last post 2010-04-30
Prairiekeys, A Desert Outpost
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