Progress is getting a lot slower with a lower FPS now. I've had my first real siege, 6 goblins were shot from the gate-towers, 6 were caged in my caged traps. Also the baron, tax-gatherer, hammerer and some other noble has just arrived now and things are going well.
Here I've build some above ground defensive works above my main entrance. The towers are connected by staircases to my barracks 'deep' into the fortress for a fast response, negating the long paths with the bridge/maze/trap-system.
The one tile bridge should be permanently raised since this is my counter-attack bridge, but currently my dwarves are linking it to a lever. Since the path from the towers to the outside is very very long (you have to go down into the fortress, passing the trap-mazes when the bridges are up to the top of the hill and then go down again pass the second trap-maze before you can go outside, I decided to build that third tower in the nw and connect it with a bridge.
Now if I wish to counterattack in siege I just have to lower the bridge, unforbid the doors and they can strike at the invaders.
The towers have seen some use with my first siege. My 3 marksdwarves were able to shoot down 6 goblins and 6 others were cage-trapped. My military is still not very efficient. I have 20 legendary wrestlers now, but this will change once (if ever) my smiths are trained up enough. - Aquilegia
There are 2 comments for this map series, last post 2009-06-14
Garlicgrass
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Submitted by: Huttuunen - 2009-06-13 to 204 Early Autumn
This is actually pretty cool fortress already. :)
You are doing very well if this is your first fortress!
Submitted by: Aquilegia - 2009-06-14 to 204 Early Autumn
Thanks :) I actually read almost the entire wiki before getting started so that might have helped a bit, but I intend to keep playing with this one until I understand also the late-game so my next fortresses won't fail just after I spend days on some magnificent designs for them : )