Fenceskull at its height. See previous upload for most POIs; only new stuff is here (new stuff=drains for the water gate, the water lock in the tombs, and some HFS stuff).
Hidden behind a pile of rubble and horse skull totems, this tomb was made for the founding miner of Fenceskull, Urvad the Earthstriker, just before he released the demons in case he did not survive (he did). Every piece of furniture and more than half of the engravings are encrusted with a depiction of Urvad ascending to the leadership of Fenceskull on its first year. - _nil_
There are 6 comments for this map series, last post 2009-02-26
Fenceskull
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-06/_nil_-Fenceskull-region2-330-1731.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian` - 2009-02-10 to 310 Early Autumn
That's a cool dome, what use is th spiral staircase up the middle?
Submitted by: _nil_ - 2009-02-10 to 310 Early Autumn
That will be my entrance road, designed to both efficiently kill invaders and to use gravity to bring their gear to the trade depot's doorstep.
Submitted by: magic dwarf - 2009-02-10 to 310 Early Autumn
Your dome is definitely not half done yet. Interesting Idea though.
Submitted by: Sinergistic - 2009-02-25 to 315 Late Autumn
How did the entrance work for you?
Sucks about the stuck guy, seems like a bummer. Maybe revert to a save before it happened?
Submitted by: _nil_ - 2009-02-25 to 315 Late Autumn
I actually haven't gotten an invasion (due to the bug, mostly) since the entrance ramp was fully closed off. Before that I was having some trouble with ranged enemies sniping my staircases. Otherwise, though, it works great; I have huge piles of gear on a number of those bridges, ready to be dropped.
Also, trying out the new image tags:
[Message edited on 2009/02/25 at 05:02 by _nil_]
Submitted by: Markavian - 2009-02-26 to 315 Late Autumn
Its turned out to be a fantastic dome, and living area by the looks of things. You don't see buildings like that on this world very often (can't think of any), really cool stuff.