I haven't played this fort in a couple months but I've always felt like I ought to export it and put it up on DFMA. I did some lovely experiments in this fort. I stopped playing when there was a tantrum spiral after I threw too many children into the magma. I actually might have been pretty close to riding it out successfully, I just lost interest, and started playing other forts.
This is the fort where I...
...learned about burning coal blocks in iron bins.
...gave every dwarf a luxurious suite of rooms.
...first intensively micromanaged mood materials to make artifacts out of only the most valuable stuff, by giving all moodable workshops either a drop chute or an airlock.
...first micromanaged dwarf skills to make all the farmers and such dabblers in one of the metalworking skills. It worked pretty well, I got a full set of legendary smiths.
...perfected systems for flinging immigrants, nobles, and children into the magma vent.
...made my first tower-cap farm.
To start, a dwarf runs one of the pumps manually. Then the water turns the wheels, which power the pumps.
Apparently water flows into underground rivers faster than it leaves, because when the pumps are running, the top level of the river floods.
The wheels keep turning even when the whole thing is flooded to 7s. I'm not sure why this works. This system on a lake works too, but a similar system I built from an artificial reservoir didn't. - Kanddak
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Stormwires
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Don't have Flash?
You can download the compressed map file:
2009-05/kanddak-Stormwires-region7-223-33526.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.