When searching for a site I was careful to select an area with high rainfall to ensure I'd have plenty of trees. This area seems to have nearly the maximum possible amount of precipitation; rain is nearly continuous, with only the occasional pause for a minute or so.
As a result, my moat is filling up without any action on my part, due to the fact that it runs through a few ponds. It's not a huge problem, as the design I have in mind will eventually include bridges that cover the moat so I'll have control over the water level at that point.
I dug the moat using the up-ramp method, which worked fine; however, the water is too deep to dig out the ramps. This could be a real security issue since the water is just at the level where ADD-stricken dwarves who cancel jobs at the drop of a hat won't press on through it; caravans, wildlife, and (presumably) invaders can just zip right through. - FunkyWaltDogg
There are 5 comments for this map series, last post 2010-07-21
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Don't have Flash?
You can download the compressed map file: 2009-04/funkywaltdogg-Wadedcastles the Gre-region6-203-0.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.