This is the preview from Toady on the new underground features.
I'm not sure if this is a bug or feature but this section of the cavern is disconnect from the rest of the rest of the caverns. It may be a separate cave and thus a feature of its own. - THLawrence
There are 6 comments for this map series, last post 2009-04-20
Underground Preview
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Don't have Flash?
You can download the compressed map file:
2009-04/thlawrence-firstunderground.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: ClsfdKidd - 2009-04-16 to 1
My mind has just been blown...
:) I can't wait.
Submitted by: Nilus - 2009-04-16 to 1
Holy crap, this can't be real.
Submitted by: Stromko - 2009-04-16 to 1
And that's only an early mock-up! Apparently there's going to be water in these caves too, and of course that means tower-caps and other subterranean vegetations. Lots of reasons to build an underground entrance to your fort so you can go out and gather wood, plants, cave-fish, etc ... Of course there'll be respawning underground life too! Woot. :)
Ahh, but there's so much left on the release tracker, even after underground is done (though this is the feature I'm most excited about).
Submitted by: ClsfdKidd - 2009-04-16 to 1
Are there any plans to have seasonal flooding again? That's one of the biggest things I missed about the 2d fortress game. Water has become such a boring, stable thing lately.
Fluctuating water levels would be simultaneously awesome and horrifying.
Submitted by: ToonyMan - 2009-04-17 to 1
PURE AWESOME UP THE NOSE.
Submitted by: Impaler - 2009-04-20 to 2
level 103 is missing you know