Many projects have been completed, giving the dwarves of Silverstraps a much better standard of living. Most legendaries now have a room to call their own, furnished with materials that they like. Nobles are still homeless but not for long. And pretty much all standard dwarves have a home now, with variance to allow for different rent rates. Going to improve on that soon as well as make another room block, and add some more high-class rooms.
Massive tomb erected to help cope with the ever-increasing death toll. Unlikely I need to dig another, what with the next version so close, and the fact my fortress would probably need to die about ten times over (including pets *and* dwarven caravan!) to fill each and every row.
Still very cluttered and ugly, but cleanup is well under way. Nearly all goblin clothing is disposed of, just leaving stone and goblin armor/weapons.
Chasm was nuked a few years ago. Came to that decision when *two* champions intelligently dodged into the chasm, followed by another brilliant miner, who also made an artifact. This was the loss of Silverstrap's last artifact created ever.
Kind of unique too. He named it after himself, and it had an engraving of a dwarf surrounded by cave wheat on it.
Also dealt with three rare creatures this year. Two titans struck and were brought down easily, and most recently, a bronze colossus, detailed under its respective point of interest.
Heh, during the winter it looks like I'm on a glacial map. IIRC, this is actually a temperate desert, allowing for it to become quite cold outside during the winter.
Not much to it yet. But yes, like the legendaries, I plan on tailoring each room to their respective noble. I might not like the little buggers, but might as well keep them happy, eh?
Besides, I hear happy nobles give less mandates, so we'll see how it works when they're permenantly ecstatic.
Not like it matters, my captain of the guard and hammerer are crippled for life.
Rooms pretty much follow the same template. The first two rooms from the hallway will be the study to the north and dining hall to the south, then their bedroom is nestled in the back. The bedroom will consist of the whole 1-tile wide strip connected to the bulge, so each room has nearly the same amount of floorspace. Statues might be placed in those little coves at the end of each bedroom strip to help boost value.
Exceptions are House Ber, House Fer, and the Hammerer, who just get two simple connected rooms.
The eastmost rooms are for consort overflows, since I know for sure I'm going to have at least one or two extras because their spouse dies in some horrible way. - Lightning4
There are 2 comments for this map series, last post 2007-09-15
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