As mentioned in other POI, the falls kept things smooth in regards to happiness.
After passing through the staircase falls, most dwarves, at the least would pass another fall to get to their rooms. The had the chance to pass yet another one if their rooms were on the bottom half, the wall to the left forced them to walk around.
The nobles quarters are down the stairs, so they would pass the right fall twice, since the path swings back around. - burnedfx
There are 2 comments for this map series, last post 2009-04-09
Hallmurders
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-04/burnedfx-Hallmurders-__region1-203-10036.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Noble Digger - 2009-04-09 to 205 Early Summer
Add some POIs to tell us about the important areas of the fortress! I like your color palette, is it your own creation or one off the forumswiki?
Submitted by: burnedfx - 2009-04-09 to 205 Early Summer
Noble, I believe it's either the (3.1) "Natural" scheme or (3.2) Another scheme, both in the wiki. =]
I added some points of interests. Some of them universal and some of them depending on the year.
Edit: I forgot to mention, I also changed the color representing the "sky" in the init file to better match the color scheme.
[Message edited on 2009/04/09 at 07:48 by burnedfx]