Ultragear - 305 Early Spring by Markavian

Map Description:

Ahh, what a year... migrants and births have brought the population up to 101. Two babies drowned in the Pond of Thrift, the recovery of their bodies is well underway. The pond is being cleaned up and expanded to hopefully make it safer.

The demand for obsidian has gone through the roof, for roofing, a new floor is being built out across the mountain for workshops, and rather then dig at random through the mountain a magma sewer has been created to drop lava down to an obsidian pond by the river. Water will be pumped out of the Pond of Thrift and used to cool the magma into obsidian. First time I've tried this. Might work.

A few more towers have been planned, and the noble quarters are set pretty incase any more decide to turn up. Food production is a little sloppy at the moment but the meat and cheese from traders has mixed well to create some fine dishes to sell back to them. I hope they like year old ingredients in their stews, I guess the Dwarven Wine keeps it fresh.

Point of Interest: DIG HERE

Its the obvious thing to do. - Markavian

There are 22 comments for this map series, last post 2009-11-24

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Comments

Submitted by: ToonyMan - 2009-02-21 to 301 Early Spring

WHAT'S GOING TO HAPPEN!! AGHAGHAGGH!A!

Submitted by: Sinergistic - 2009-02-21 to 301 Early Spring

Interesting looking location.

Looking forward to seeing what you do with it, hopefully you post some updates ^^ (*cough* anvilchucked *cough*)

Submitted by: Noble Digger - 2009-02-22 to 301 Mid Summer

i'd love to see how this all ended out, if'n you didn't abandon on account of that water accident-in-waiting ;)

Submitted by: Markavian - 2009-02-22 to 301 Early Spring

Noble Digger, I've flooded many forts before, and will try to avoid chaos here... I was planning on putting a 6 depth water pressure plate to seal off the pumps when the pond of thrift was about filled up. The water should flow down valley back into the stream if all goes wrong, and not into my fort... reasonably safe plan me thinks.

Submitted by: Razin - 2009-02-22 to 302 Early Spring

Interesting map, can't wait to see more. If you don't mind me asking, what tile set is that? I've been looking for a square one, and this looks great.

Submitted by: Markavian - 2009-02-22 to 302 Early Spring

Hi Razin, its the Dorten tileset from the wiki page.

Submitted by: Salmeuk - 2009-03-08 to 306 Early Spring

I lurve me some awesome stylistic forts.

You are a simply amazing designer, in the poetic sense.

Submitted by: SkulkingFilth - 2009-03-11 to 304 Early Autumn

Love the shape of the nobles quarters. With your tileset it looks really nice !

Submitted by: ToonyMan - 2009-03-13 to 307 Early Spring

Golden spear? That's waaay better than a groundhog leather bed.

Submitted by: Jurph - 2009-03-18 to 308 Early Spring

Very cool. I like the idea of a big solid keep half-buried into the face of the mountain. And what a starting location! The pastures on top of the mesa would be great for fenced-in farming... I bet you could even build a bridge out of green glass and have a greenhouse set into that hillock in the NW corner. Not that you need any more food!

Submitted by: Markavian - 2009-03-24 to 308 Early Spring

No sand for glass on this map, just "sandy loam", the glass collectors didn't like it I don't think.

My next project is to build a defensive tower over and around the top of the pit, and then start throwing things away once there's a path from the main fort over there. Might do an arched walkway type thing and have a path below it down from the south hill to the river valley.

Submitted by: Markavian - 2009-03-24 to 308 Early Spring

Fenced in farming, that's given me some ideas. A couple of guard towers, two or three maybe, in an arc around the magma pit, with a curving wall between fencing off a large area of strawberry farms... mhmmm, strawberry wine.

Submitted by: Noble Digger - 2009-04-04 to 309 Early Spring

I love your magma forge area, and the magma sewer. I'm glad you stuck with this fort.

Submitted by: Clockwork Beast! - 2009-04-04 to 309 Early Spring

Mein Godt. The tileset is so elegant it's making me reconsider DFG. Is it all your stuff, Markavian? The way the walls work is amazing.

[Message edited on 2009/04/04 at 11:23 by Clockwork Beast!]

Submitted by: Markavian - 2009-05-31 to 309 Early Spring

There's more to come... last time I played I started hollowing out the space above the pit to create an open cylinder, and I've dug a new set of storerooms beneath the fort to east of the noble quarters.

Submitted by: Doppel - 2009-07-01 to 309 Early Spring

I just love this fortress, its so warm and cute, haha. What colorsheme is it btw?

Submitted by: Noble Digger - 2009-07-16 to 309 Early Spring

I'm really glad this place is still kickin'. I remember predicting its watery demise ages ago!

Submitted by: wblueskylives - 2009-07-22 to 309 Early Spring

This place just looks amazing, not to mention it's probably 10x more functional than my fort atm. Keep this going, man, you're bound to get some interesting adventures out of it.

Submitted by: Qjet - 2009-08-13 to 309 Early Spring

Ack, this is just too well done. It's built normally but it turned into this masterpiece. Maybe it's getting tedious to keep going, but know that your work is still impressing people.

Submitted by: Cheepicus - 2009-10-01 to 309 Early Spring

Wow, awesome fort in a cool location.

Submitted by: Markavian - 2009-10-12 to 309 Early Spring

A BBCode pictureView of Ultra Gear's front bridge as rendered using Stonesense - The isometric visualizer.

Exciting stuff.

[Message edited on 2009/10/12 at 11:03 by Markavian]

Submitted by: Markavian` - 2009-11-24 to 306 Early Spring

New stone sense screenshots:

Top of the crater
Top of the crater

Pond of Thrift
Pond of Thrift

Viewer Controls

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You can download the compressed map file: 2009-03/markavian-Ultragear-nir_gomath-305-0.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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