My largest and most successful megaproject yet, still in mid-progress. It's inspired by the barber pole look. The end result will be a swirl of water and magma rotating down and around the entire outside of the fort. As I wanted dwarves to remain fully productive during sieges, I've needed to mine out the fortress from the mountain, and now nearly the entire fortress is considered underground despite standing a full eight z levels above ground level!
The effect if this design is that water is meant to be poured onto the top of the hall, and the water cascades down the inside of the walls, creating mist on every level. I am unsure as to what I want to do with the empty floors, but I think I want to assign them to various nobles, with larger floors going to more important ones. Still haven't figured out the drainage, except that dwarves walking around in the joining hall underground will get a nice shower before the water flows off elsewhere. - FacesOfMu
There are 2 comments for this map series, last post 2009-02-23
Inklight
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Don't have Flash?
You can download the compressed map file:
2009-02/facesofmu-Inklight-region3-221-37557.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: ClsfdKidd - 2009-02-23 to 221 Late Winter
I love the engraved wall on the map edge, nice touch.
Submitted by: FacesOfMu - 2009-02-23 to 221 Late Winter
Thanks! I only caught onto this idea about half way down, so there's a few levels there that are blank. I could still put them to use if I wanted to create scaffolding along the wall for the engravers.