My first fort that used the Decentralised Workshops and Living Quarters plans and they worked a peach! Rather than putting the dining rooms where indicated in the living plans I later dug through the dining food storage wall and made a connecting 3x20 hallway between the two hubs. This became my legendary dining room and thoroughfare. Although it would have been more efficient to connect on every level, I only let the "two towers" connect on one level where the the dining hall was.
What I also really liked about this fort was that although the road departs the map on the left past the residences, the fort entrance road carries over and past the residences into the trades 'tower'. I like the way that the fort sort of curls down and back in on itself like this so as to create this great shooting galley above the residences. It reminds me of a backwards G shape, and I always pictured the road as a long rifle pointed west, the gunman's head, shoulders and body as the tower above the trades hub, and the gunman's hand holding up the barrel above the residential hub.
Just the farms here next to the brook. I tried to create a pipette between the brook and the farm so that I only needed to fill the pipette once and let it go into the farm to muddy the entire area. However, I miscalulated and only got half the area covered in about a 1x15 tube. I doubled the farm space and then doubled the pipette width, but I didn't want to go any further until I needed it. - FacesOfMu
There are 1 comments for this map series, last post 2009-02-28
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Submitted by: Wow. - 2009-02-28 to 239 Mid Autumn
Wow. Pretty awesome.