I broke the water pressure in my cisterns and I'm not sure how.
I'm going to assume the water flows off the edge of the map or into a chasm, because my player has a broken window size and couldn't stand to see it through to the end.
Water 'teleports' to the orthographic tiles nearest to the farthest connected 7/7 water. You could have 10 or even 100 units of water "flowing" through a channel into a chasm, and the water will never rise from the channels' level because all the water just teleports to the end where the chasm is.
So what exactly's happening here that shouldn't be?
I'm digging that digging layout of yours.
You're directly tapping a brook there; water connected to a river source behaves funny with regards to pressure. Try capping it at the draw and installing a floodgate, or setting up a pump at the level you want your cisterns to fill to.
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