Ok, so i was trying to block an aquifier ( Which failed miserably, back to the drawing board ) but seriously. That retardation defies nature.
"Restricted" does not mean "You can not go there!"
What it means is "Fewer dwarves can path through this tile then other traffic designations; but they can still pass through."
Start constructing a wall on these tiles and suspend the construction. Thes seems to work better...
@Mechanoid: That's not exactly right.
Traffic designations affect the dwarves' pathing algorithm. It calculates the total "cost" of a way to somewhere. If there's an 80-square way with normal traffic to a pig tail sock the dwarf wants to get, it calculates 80*2 ("traffic cost" of normal traffic)=160 as the total cost.
However, if there are 2 restricted squares in the way, it calculates 78*2+2*25 ("traffic cost" of restricted traffic)=206.
The dwarves will always choose the path with the lowest total traffic cost.
"Additionally, traffic designations cannot be used to restrict where a dwarf will stand when building/digging." (quote from the wiki) And that's exactly what happened here.
[Message edited on 2009/07/04 at 09:08 by MC Dirty]
They're still retarded.
I tried the exact same thing again, i suspended the construction, he still walled himself in, i restricted it, he still walled himself in, i kept trying until he went a different way, he still walls himself in. So i got pissed off and removed the supports and sent him crashing down into the aquifier.
There was a stairway, but no, why use that. Just sit there and drown. Much easier. That dwarf deserved to rot in a small damp hole.
No related entries found.
Do you only see a blank space instead of a play button?
[x] This CMV movie viewer
uses the new ByteArray features only available with the newest
version of Flash 9. Please update your player in order to view