a new mist generator design of mine. sends a single block of water around a loop of pumps, filling the room below with mist :D
Neat little dodad you got there, I might incorprate that in my next fort.
Great Idea! Hope you don't mind if I build one for my next fortress.
This is as crazy as the 2D version of liquid flows was. Awsome.
Best mist generator I have ever seen. Amazing.
Agreed, its so simple, yet so effective and pretty to watch it go around. Props, many.
How do you get the water in there in the first place? Nothing to hold it, wouldn't it just run off and evaporate if you designated a pond?
Dave: there are two simple ways to do this:
the way I did it at first: build a wall around one tile in the system (on the lower level), sealing it off and then filling it as a pond, then turning the system on.
the easier way I found later:
just turn it on, then designate one of the tile as a pond. the first 1/7 of water dumped in will just sit on the floor. when the second bucketful is dumped in, the pump will immediately pick it up and begin sending it around the system. any additional buckets will sit on the floor until the block of water moving through the system passes that tile, at which point they will be picked up and added to the block. any more than one 7/7 block of water in the system will cause it to randomly overflow out however
Quite nice. I've built one in my new fortress, with some extra machinery on the Z-level above the main pumps so I can suck the water out of the loop and into a holding chamber, thus turning the mist off; this way, I can eventually replace the original low-quality stone statues (with masterwork aluminum/platinum) without having to deal with job cancellation spam ("submerged"), as well as reduce lag during sieges if necessary.
Let me add my little share of praise, as well. As it occurs, I've just started a new fortress and I'll see to adding this, myself. Deephome's dwarves thank you in advance!
Just to be clear, is the water actually falling into the statue tiles but immediately being picked up by the next pump before it can diffuse into neighboring tiles?
Kandak: yeah, that's exactly it
And the statues prevent dwarves from being in the same square as the water, submerged momentarily, and getting an unhappy thought... nice!
You could get even more mist with one or two more bucket loads of water flowing around. I'm favoriting this :D
Multiple bucketfuls of water circulating at the same time will not work - due to the timing of water movement, they will all merge together into a single block (and overflow if you had more than 7 units total) within a few seconds or so of it running.
Also, being submerged won't cause unhappy thoughts - it'll just make them cancel their current task ("Urist McDwarf cancels Attend Party: Dangerous terrain."). On the upside, though, it'll teach them how to swim (albeit very slowly).
[Message edited on 2009/11/24 at 07:45 by Quietust]
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