My first volcano fortress in *.18.
This site is nearly treeless, has a salt water aquifer, and is home to a bunch of thieving buzzards.
Home sweet home.
My first thought on embarking here was, "What an ugly magma pipe. That's the first thing that's got to go. DRAIN THE PIPE!!!"
There are 4 comments for this map series, last post 2011-01-01
Bonetin
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Don't have Flash?
You can download the compressed map file:
2010-12/clsfdkidd-Bonetin-region2-251-29995.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Urist McArchitect - 2010-12-15 to 253 Late Summer
You could have the towers lean in on each other at weird angles and converge akwardly...
Submitted by: ClsfdKidd - 2010-12-16 to 253 Late Summer
Each tower is a burrow, with self-contained populaces and utilities. That's why each tower has it's own set of wells. The roofs will be booze holds, keeping the dwarfs in the sun.
Submitted by: Ursit McArchitect - 2010-12-17 to 254 Mid Spring
The have them merge without intereor access between them, and remember (most) good forts have pointless corckscrews in the name ofawsome
Submitted by: Caranha - 2011-01-01 to 254 Mid Spring
Booze in the Roof, what a nice idea!