Tradespike - 1057 Mid Summer by SoKette

Map Description:

Epic story, part 2 :
Epic fights against wolfs and rhesus macaque, blood EVERYWHERE !

Point of Interest: New Main Entry

Full of stonefall traps !
War against rhesus macaques and wolves isn't yet finish.

I'll win. - SoKette

There are 5 comments for this map series, last post 2010-07-02

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Submitted by: Noble Digger - 2010-06-26 to 1056 Early Autumn

I love that manner of spiral staircase! Ramps are often underused.

Submitted by: SoKette - 2010-06-27 to 1057 Mid Summer

Ahah, it's actually while looking Beandagger that i found it could be awesome to use ramps, i tried a fortress to test this (never upload this, relly really suck balls of steel), then i play Tradespike :)

Submitted by: Noble Digger - 2010-06-27 to 1057 Mid Summer

Ha, great, Beandagger lives on. I guess I'll go work on it & upload a recent save. :) You ought to check out Metalskull, I did a lot of interesting vertical stuff there.

Submitted by: Markavian - 2010-06-27 to 1057 Mid Summer

You know, you can train peasants into useful members of society...

Submitted by: Noble Digger - 2010-07-02 to 1057 Mid Summer

I hope you'll keep working on this. I really like the number of z-levels that the river delta gives you to work with which are easily fortified. But I tend to agree, Peasants are the best kind of dwarf you can get! You know why? With a single "Cut gems" job, you have just turned him bright green and changed his title to Jeweler. When he gets a fey mood, he will make an amazing gem-based artifact.

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You can download the compressed map file: 2010-06/sokette-Tradespike-region1-1057-13703.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.