After my turn, I happy with how it turned out but the FPS is rather low, so sorry about that to future players.
The muddy areas with the plants are intentional, I thought that it'd be cool, both the drawbridges are controlled by levers in the lever room. - Demonic Spoon
There are 6 comments for this map series, last post 2010-06-21
SparkgearXI
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-05/demonicspoon-Sparkgear the Feveri-SparkgearXI-1054-10449.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Markavian - 2010-05-02 to 1054 Early Summer
Goddamn homeless dwarves. They should be swept out with the trash and thrown into the magma.
Submitted by: Caranha - 2010-05-03 to 1054 Early Summer
That is a really neat design overall
Submitted by: Demonic Spoon - 2010-05-03 to 1054 Early Summer
Thanks! :D
Submitted by: LordSlowpoke - 2010-05-03 to 1054 Late Autumn
You'll rage so hard after you see what I did to you. :3
Submitted by: ajr_ - 2010-05-04 to 1054 Late Autumn
Very cool. This monster is still alive!
Submitted by: Sinergistic2 - 2010-06-21 to 1057 Early Spring
WHOAH that is a LOT of bodies. I mean... I saw the stuff in the corner, and I was like "yeah, that is a lot of death for a fort", then I started moving the camera around... wow. How do you end up with that many deaths in the first place?