Now that the great flood of 213 has passed, it's time to cover some of the other events that happened during the last year.
Deliveries of goblinite finally resumed, with two decent sized deliveries during the year. Sadly, around half a dozen of the packages managed to slip through the hands of my champion package carriers and scatter uselessly during the first delivery.
I managed to cave in a very small (1x1) section of wall and puncture eight or so floors while removing some blocks that had fallen into my pump towers. Actually ended up losing the child that did the deconstruction...
Ended up not getting a dwarven caravan at all, oddly enough. A siege happened about the time I expected the caravan, but I never got anything indicating their arrival and there's no loose merchant gear lying around. Also had two merchants occupy some newly constructed graves, but I had a siege spawn on top of a dwarven caravan a few years back and only buried a lone guard from that caravan, so the merchants could've come from that.
To cover the flood a bit more, despite it's apparent severity, only two dwarves and a war dog died. All of which could've been prevented if I had kept the safety grates in place (They were all pulled into the cistern from the ground floor, the floor that previously had the grates covering the holes). It's really astonishing just how much water two water pump stacks can move. When I first activated the pump stack, a couple tiles of 7 depth water would be pumped up in a single time step. This is *substantially* faster than gravity's ability to pull the water down.
Fortunately, there was a simple solution for my particular design. The only downside is that the waterfall is now just a trickle, but a trickle beats tearing out a bunch of windmills to accommodate diagonal movement at the falls. I might fool around with some minor changes that'll improve the design, but that'll come after the rest of the fort's done.
This coming year should see the completion of the fort proper with enough time left over for me to start improving its overall look. Tear out and redesign the road, start work on the mine, redo the basement in obsidian, finish the other two wall segments, start planning some other minor projects to keep myself entertained until DF2010, etc...
I might actually take this to the next level and tear out some of the obsidian floors and replace them with bronze or something similar.
Maybe I've gone overboard with the uniform black look...
The outside still needs to be pure obsidian, but that shouldn't force the interior to be the same... - Ashery
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Submitted by: magic dwarf - 2009-01-03 to 204 Early Spring
Nice design. I hope you finish it soon.
Your obsidian farm looks dangerous, I don't think its up to DOSHA (dwarven Occupational safety and health administration) standards
Submitted by: Ashery - 2009-01-03 to 204 Early Spring
I've had a couple minor issues, but as I'm using "Restricted" pathing for the bottom level, dwarves rarely walk down into the pit unless they're picking up raw obsidian.
I've had a couple dwarves sidestep into the pit in order to avoid going prone, but even when that happened during a refill, the dwarf got out in time (There were two adjacent tiles with magma at the time).
Pets, however, ignore the designation...
...now I just have to hope a cat wanders into the pit.
[Message edited on 2009/01/03 at 07:33 by Ashery]
Submitted by: Ashery - 2009-01-03 to 204 Early Spring
Just had my first injury with the obsidian farms...A mangled left foot from someone who sidestepped into the pit as it was filling.
Submitted by: magic dwarf - 2009-01-03 to 204 Early Spring
I'm afraid that we are gonna hafta shut your farm down due to safety concerns. You get two weeks to get it up to code and get your act together. If you don't comply we're not hesitant to bulldoze your cruel and usual death trap.
Submitted by: Ashery - 2009-01-03 to 204 Early Spring
Do I need to add that, thanks to a careless oversight, I completely flooded my east farm and had to seal it off completely for the time being? ;p
Had to cut off the river supply at the source (I neglected to install any backup control systems on my main level) so will have to wait an incredibly long time for it to drain into the chasm so that I can clear out the flooded farm.
Submitted by: Unbeltedsundew - 2009-01-04 to 204 Early Spring
Your fort is already looking pretty fantastic, cant wait to see it further along.
I find that with plumbing I often spend 10 times longer fixing my mistakes and draining it then it took to build in the first place. Its teaching me to be even more meticulous in the initial stages.
Submitted by: Ashery - 2009-01-04 to 204 Early Spring
The only thing I wish I had added earlier is a bridge right before the fork in the water supply to my farms...That would've allowed me to cut off the feed and quickly drain the flooded part of my farm into my eventual cistern.
Ah well, fixing one's screw ups is one of the joys of DF, XD
Submitted by: syhr - 2009-01-05 to 204 Early Spring
can you please explain the pump system you used for all that water because it seems very space efficient although i cant figure out how you did it because of your tileset
Submitted by: Qjet - 2009-08-13 to 207 Early Spring
@shyr
Pump system
Submitted by: starcannon - 2009-10-30 to 207 Early Spring
Holy cow. How is that you accomplished so much, in so little time??
Submitted by: Ashery - 2010-01-03 to 207 Early Spring
Excessive micromanagement, heh.
Which, amusingly enough, is also why I burn out on the game after only a few years and take an extended break from DF.
Considering taking it up again, but with the new release coming soon I might just start anew with that.
Submitted by: ajr_ - 2010-02-05 - Removed
Submitted by: ajr_ - 2010-02-05 to 208 Early Spring
I can't believe this was built in only 7 years but it looks true. Just amazing work. ++++dwarf karma
Submitted by: ClsfdKidd - 2010-02-05 to 208 Early Spring
Holy crap yes! This fortress looks amazing!
There is so much to love here. Great work!
Submitted by: Demonic Spoon - 2010-03-02 to 212 Early Spring
Lovely map, especially the sandy bit near the magma pipe.
Gorgeous fortress, love it. Awesome design, really, really nice.
Submitted by: Vermadus - 2010-03-05 to 213 Early Spring
Oh wow, this design is brilliant. I'm suprised you did all this with such a tiny obsidian farm though. Nice work!
Submitted by: Ashery - 2010-03-05 to 213 Early Spring
Thanks, and while there are definitely changes I'd make to my magma duct/farm design, the size of the farm is not one of them.
Yea, it's a pain to do a couple new batches every month, but it's efficient as all hell for my dwarves. My masons just grab the obsidian right from the farm and, once they run out, they spend a bit of time helping construct the tower while I produce another batch.
[Message edited on 2010/03/05 at 10:39 by Ashery]
Submitted by: Retro - 2010-03-31 to 213 Mid Winter
Oh my XD It looks like you've run into a little bit of trouble. hopefully it won't put the fort's finish date too far back. Bladeshoots continues to looks better and better.
Submitted by: Stromko - 2010-04-02 to 214 Early Spring
That is a work of art and dedication. I'm bookmarking this for inspiration. Even though I don't think I have the patience to work out such a steadfastly fractal design I admire it immensely.
Submitted by: Markavian - 2010-04-02 to 214 Early Spring
Dwarves build the best towers
Submitted by: Eric Blank - 2010-12-07 to 214 Early Spring
I love this! Very beautiful design, a grand role model for us all.