Cradlewind - 299 Early Summer by Vermadus

Map Description:

The progress/year ratio is very slow in my eyes, but to hell with that, this fort is still great fun. I have squished the magma and will now slowly make a glass pipe of kickass.

There are 4 comments for this map series, last post 2010-03-04

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Comments

Submitted by: Demonic Spoon - 2010-03-02 to 298 Early Spring

That is one sweet glass dome, where does the water belowground come from though?

Submitted by: Vermadus - 2010-03-04 to 299 Early Summer

Thanks! It's a aquifer. I embarked on a map with magmapipe/aquifer/sand, so i still get the fun i require.

Before i closed it up, i went speed:0 and dug the edges to release the aquifer so now the "pool" fills up nearly instantly. Theres not much room on that z-level for building though.

[Message edited on 2010/03/04 at 05:18 by Vermadus]

Submitted by: Markavian - 2010-03-04 to 300 Early Autumn

Cats stuck on the dome. That I did not expect.

Very sweet dome, have you had chance to put it through a visuliser? It'd be cool if you could upload some pics :)

Submitted by: Vermadus - 2010-03-04 to 300 Early Autumn

After some fiddling with stonesense i got this: http://www.bay12games.com/forum/index.php?topic=48172.msg1066222#msg1066222

The cat problem is starting to get really bad by now. Thank armok they don't have a extreme big space to move around in, else my fps would still be down the shitter with a 1x1, and that would be seriously sucky.

[Message edited on 2010/03/04 at 05:21 by Vermadus]

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You can download the compressed map file: 2010-03/vermadus-Cradlewind-region13-299-13420.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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