Bladeshoots - 210 Early Spring by Ashery

Map Description:

What a year...

First siege came right as the elven merchants showed up. I scrambled my melee champs and managed to hold off the modest siege (~45 total with 12 crossbows) without a single injury. Killed all but a handful belonging to the final squad. Would've had'em but the AI for my champs decided to swarm around the one or two stragglers instead of rushing through...

Not sure why I scrambled the champions, though, as I ended up just seizing the elves' goods in order to "encourage" them to bring something besides bins full of no quality cloth.

After that picture perfect siege, Endok manages to die while her squad responded to a damn ambush that contained a single crossbow goblin. A lucky shot managed to mangle both her lungs and heart...

Oh, and ranged weapons had their base damage dropped from 100 to 60...

Fortunately all is not lost for her, however, as one of my miners had a mood and the artifact he created was a coffin that has an image of Endok killing a goblin. The coffin's worth nearly 200k on top of that.

In what was probably the low point of the year, another siege occurred right as the dwarven caravan was spawning...and two goblin squads spawned within half a dozen tiles of the caravan's spawn point. Needless to say, my champions couldn't respond in time and a fucking mule managed to get killed as the goblins rushed the caravan. So there went my lay pewter bars that are badly needed in order to make progress on the road...A couple babies died in the scramble as well as I didn't have luxury to leave my baby wielding champions as reserves.

The only other death was some poor fisherman that got stabbed by a kobold master thief. A few pets also got what was coming to them as they walked into the obsidian farms as they were filling. Survival of the fittest I say...

Progress has been excellent on the fort, though. Both workshop levels have been completed save for the construction of the workshops. Nearly 1.5 stockpile levels are done as well and I'll soon be able to clean up the base level of the fort.

Unless I continue to produce bone bolts at my current rate...Up to 10k now...Going to start training my fortress guard with crossbows just to get rid of the damn things. Not sure how feasible that is, though, as at one point in the year I had three pages of animals that were waiting to be slaughtered.

All in all a good year.

Point of Interest: Completed workshop level.

Four workshops in each point and two inside on the platforms.

Only a few have workshops have been constructed as I still haven't decided how I'll be organizing the workshops.

I may tweak the floorplan a bit, but I'm not quite sure yet. - Ashery

There are 20 comments for this map series, last post 2010-12-07

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Comments

Submitted by: magic dwarf - 2009-01-03 to 204 Early Spring

Nice design. I hope you finish it soon.

Your obsidian farm looks dangerous, I don't think its up to DOSHA (dwarven Occupational safety and health administration) standards

Submitted by: Ashery - 2009-01-03 to 204 Early Spring

I've had a couple minor issues, but as I'm using "Restricted" pathing for the bottom level, dwarves rarely walk down into the pit unless they're picking up raw obsidian.

I've had a couple dwarves sidestep into the pit in order to avoid going prone, but even when that happened during a refill, the dwarf got out in time (There were two adjacent tiles with magma at the time).

Pets, however, ignore the designation...

...now I just have to hope a cat wanders into the pit.

[Message edited on 2009/01/03 at 07:33 by Ashery]

Submitted by: Ashery - 2009-01-03 to 204 Early Spring

Just had my first injury with the obsidian farms...A mangled left foot from someone who sidestepped into the pit as it was filling.

Submitted by: magic dwarf - 2009-01-03 to 204 Early Spring

I'm afraid that we are gonna hafta shut your farm down due to safety concerns. You get two weeks to get it up to code and get your act together. If you don't comply we're not hesitant to bulldoze your cruel and usual death trap.

Submitted by: Ashery - 2009-01-03 to 204 Early Spring

Do I need to add that, thanks to a careless oversight, I completely flooded my east farm and had to seal it off completely for the time being? ;p

Had to cut off the river supply at the source (I neglected to install any backup control systems on my main level) so will have to wait an incredibly long time for it to drain into the chasm so that I can clear out the flooded farm.

Submitted by: Unbeltedsundew - 2009-01-04 to 204 Early Spring

Your fort is already looking pretty fantastic, cant wait to see it further along.

I find that with plumbing I often spend 10 times longer fixing my mistakes and draining it then it took to build in the first place. Its teaching me to be even more meticulous in the initial stages.

Submitted by: Ashery - 2009-01-04 to 204 Early Spring

The only thing I wish I had added earlier is a bridge right before the fork in the water supply to my farms...That would've allowed me to cut off the feed and quickly drain the flooded part of my farm into my eventual cistern.

Ah well, fixing one's screw ups is one of the joys of DF, XD

Submitted by: syhr - 2009-01-05 to 204 Early Spring

can you please explain the pump system you used for all that water because it seems very space efficient although i cant figure out how you did it because of your tileset

Submitted by: Qjet - 2009-08-13 to 207 Early Spring

@shyr

Pump system

Submitted by: starcannon - 2009-10-30 to 207 Early Spring


Holy cow. How is that you accomplished so much, in so little time??

Submitted by: Ashery - 2010-01-03 to 207 Early Spring

Excessive micromanagement, heh.

Which, amusingly enough, is also why I burn out on the game after only a few years and take an extended break from DF.

Considering taking it up again, but with the new release coming soon I might just start anew with that.

Submitted by: ajr_ - 2010-02-05 - Removed

Submitted by: ajr_ - 2010-02-05 to 208 Early Spring

I can't believe this was built in only 7 years but it looks true. Just amazing work. ++++dwarf karma

Submitted by: ClsfdKidd - 2010-02-05 to 208 Early Spring

Holy crap yes! This fortress looks amazing!

There is so much to love here. Great work!

Submitted by: Demonic Spoon - 2010-03-02 to 212 Early Spring

Lovely map, especially the sandy bit near the magma pipe.

Gorgeous fortress, love it. Awesome design, really, really nice.

Submitted by: Vermadus - 2010-03-05 to 213 Early Spring

Oh wow, this design is brilliant. I'm suprised you did all this with such a tiny obsidian farm though. Nice work!

Submitted by: Ashery - 2010-03-05 to 213 Early Spring

Thanks, and while there are definitely changes I'd make to my magma duct/farm design, the size of the farm is not one of them.

Yea, it's a pain to do a couple new batches every month, but it's efficient as all hell for my dwarves. My masons just grab the obsidian right from the farm and, once they run out, they spend a bit of time helping construct the tower while I produce another batch.

[Message edited on 2010/03/05 at 10:39 by Ashery]

Submitted by: Retro - 2010-03-31 to 213 Mid Winter

Oh my XD It looks like you've run into a little bit of trouble. hopefully it won't put the fort's finish date too far back. Bladeshoots continues to looks better and better.

Submitted by: Stromko - 2010-04-02 to 214 Early Spring

That is a work of art and dedication. I'm bookmarking this for inspiration. Even though I don't think I have the patience to work out such a steadfastly fractal design I admire it immensely.

Submitted by: Markavian - 2010-04-02 to 214 Early Spring

Dwarves build the best towers

Submitted by: Eric Blank - 2010-12-07 to 214 Early Spring

I love this! Very beautiful design, a grand role model for us all.

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