Damn, I forgot to hide stones...
Anyway I survived my first megabeast attack, which was rather boring. Stupid dragon got himself killed by a stonefall trap.
In memory of this earthshattering event my smith created Greatergraves a billon statue decorated with dragon bone.
Population is up to 159.
There are 7 comments for this map series, last post 2010-01-15
Tomeglacier
No related entries found.
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2010-01/mcdolomite-Tomeglacier-region volcano - Gletscher-300-35865.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: ajr_ - 2010-01-01 to 299 Late Spring
Hey hey, this looks so great. At last someone can make this graphhig mod look like something compared to no grafs. im happy you're doing well with this fort it seems like having fun looking at this map
Submitted by: ajr_ - 2010-01-01 to 299 Late Spring
And I mean This is the best looking fortress ever
Submitted by: ajr_ - 2010-01-01 to 299 Late Spring
wanna play a co-op to get to later eras? Have you killed a dragon yet!
Submitted by: Markavian - 2010-01-01 to 299 Late Spring
You should clean up the loose rock, or hide it away- the place looks a bit rough at the moment. Great layout with the rooms and the different floors.
Submitted by: McDolomite - 2010-01-02 to 299 Late Spring
I'm glad you like it.
Ok the next update will be with stones hidden.
No Megabeast has attacked yet. I don't know if there are enough nearby.
Submitted by: Kataklistika - 2010-01-15 to 300 Mid Winter
Haha you're right. We do have some similar construction styles -- especially for our hallways. Yet many things are different as well.
I really like your northern hall on Level 13. Did you design it around the vein on purpose? It's brilliant!
Submitted by: McDolomite - 2010-01-15 to 300 Mid Winter
Yes, I spontaneously adapted my design to integrate it when I found the vein.