Moonsyrups - 20 Early Autumn by Noble Digger

Map Description:

It's a fortress! There's stuff in the underground! Strangely-shaped glacier mountain molested by Dwarves! Nearly a dozen dwarves die in magma construction accidents and Giant Cave Swallow attacks!

Check out the POIs to make some sense of this rotten intro paragraph!

Point of Interest: 01. Entrance, Defensive Wall, Furniture Yard, Moat, Gate

When I arrived here, the western slope of the mountain which had given way in huge cracks and set free a cluster of Giant Cave Spiders from the depths was draped in thick, ropey webs. (See POI 02)

It was necessary to get my dwarves and my things underground and behind a secure drawbridge as fast as possible, for in addition to the spiders, over six dozen flying creatures had also begun to trickle out from the chasm opening. (See POI 03)

I saw what looked like a nice, rounded corner at the very edge of the glacier and dug a small, 5-tile-wide entrance to serve as a protected trade and storage area. The last vestiges of this arrival burrow are seen in the upper left of this POI; the sandy area and surrounding flat space was once the entirety of the fortress. The three alunite grates mark what was once the only entrance to the deeper areas of the fort: three ramps leading into the sandy kitchen cavern. (See POI 04)

As the dwarves grew needy for space and wary of possible goblin incursions from the mountains overlooking their entryway on the glacier, I chose to smash away a large corner from the mountain to the upper left of the fortress entrance, making a flat and inaccessible area upon which to store furniture and to stage efforts to render the mountain slopes inaccessible to invaders. (See POI 05)

Three gray ramps just inside the fortress walls (look behind the row of 5 statues) lead down into the moat, which is currently dry and used to store junk crafted items while they await atom-smashing, so they don't clog up the workshops. (See POI 06)

The enormous gray castle sitting on the ice is still being added onto. I love the statues, ramparts, fortifications, and general stone-ish-ness of this manner of castle so it will probably end up a bit thicker and higher. Refuse, butchery, and tanning are managed on the rooftop while a number of weapons and armor are kept in the loft above the ramps that lead down into the fort behind the twin drawbridges. (See POI 07) - Noble Digger

There are 4 comments for this map series, last post 2010-03-09

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Submitted by: Silfurdreki - 2010-01-14 to 20 Early Autumn

Holy huge embark Batman!

What FPS do you get? I'm seriously impressed by you CPU if you get good FPS on this map.

Really cool map, though, I really like the winding tunnel from the cliff face to the glacierside castle.

Submitted by: Noble Digger - 2010-01-14 to 20 Early Autumn

You know, this fortress was intended to be my "final DF40 fortress blowout" before Toady finishes the next release... I chose this large embark thinking I'd dick around a bit but it ended up getting good FPS. I have an Intel Core 2 Duo with 2 gigs of ram and it runs smoothly at 35+, slowing into the low 20s when dumping is going on. I haven't started moving liquids at all, which is going to CHOKE it.

The fort is playable despite its size because most of that size isn't being used for anything. :D

Submitted by: ajr_ - 2010-03-09 to 30 Mid Spring

Absolutely fabulous

Submitted by: Demonic Spoon - 2010-03-09 to 30 Mid Spring

Awesome, awe-inspiring fortress.

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