Sited on an island on one of the fantastic archipelago world seeds in this thread.
Five years in, and not a single immigrant or caravan, as expected. Thanks to the fact I'm using the Dig Deeper mod, though, I have bountiful aboveground crops of hemp, eggplant, whip vine, and two kinds of cabbage.
I've modded dwarfs to produce litters to 1 to 3, instead of [MULTIPLE_LITTER_RARE], so I'll have a thriving population in about 20 or 30 years' time, assuming the one married couple start getting busy. I think I'm working them too hard; I reckon I actually need to give them an opportunity to both go to bed at the same time for that to happen. ;)
( 25 Early Spring → onwards )
Just because I'll never have traders or immigrants doesn't mean I'm allowed to shirk my dwarvenly responsibilities and not build a trade depot. I made an all-blocks trade center, with the depot on top and +Statues+ all over the place. - Tiogshi
There are 1 comments for this map series, last post 2009-11-11
Deepsink
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Don't have Flash?
You can download the compressed map file:
2009-11/tiogshi-Deepsink-region8-25-12.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: SoulSkorpion - 2009-11-11 to 25 Early Spring
Maybe a highway to the mainland a la Venice might be a good megaproject? Could possibly be done the same way as the intercontinental magma pipeline project; no idea if it'd make your island accessible to immigrants, though...