Sparkgear 7 after nil's turn.
- _nil_
There are 4 comments for this map series, last post 2009-11-18
Waxfountain-SGVII
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-11/_nil_-Waxfountain-SGVII turn 3-306-33756.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Servu - 2009-11-04 to 308 Late Summer
The battlefield is mostly the drops of the lizardmen who like to swarm the area. Not many dorfs have died outside. But if you look at the bridge right above it, the little stacks there are pretty much all from dead dorfs who were shot while crossing to the forge area.
Submitted by: Danarca - 2009-11-17 to 312 Late Autumn
I hate it and love it at the same time.
...
Random stockpiles, moats for no reason, holes strewn across the place, workshops on the roofs, if you can call anything there a building, and there's even a goddamn windmill not connected to anything, just sitting on the ground.
Most confusing SG so far?
Or is it just me?
Submitted by: Barbarossa the Seal God - 2009-11-18 to 312 Late Autumn
Oh, not by a long shot. The worst is yet to come. SparkGear 8 is not long in arrival.
(PS: Guess who's hosting it!)
Submitted by: Servu - 2009-11-18 to 312 Late Autumn
What have you done to my precious factory! The Generator! Ruined! All dried up and dead! TREANTS in the offices! Those things don't have the necessary education to run that thing! Completely pointless chambers!
And WHY is my prison full of barrels?!
[Message edited on 2009/11/18 at 03:53 by Servu]
Submitted by: Danarca - 2009-11-24 - Removed