My latest attempt at a fortress, with some slightly better planning over Ashencrafted, which is on the backburner due to 2 years being erased by a "time distortion"
Early years had some trouble, scattered with deaths to various means, though a few from rather messy predator cleanups. Note to Marksdwarves: Wrestling a giant, pissed off scorpion when it still has a stinger? Not a good idea.
Goblin sieges have been incredibly frequent, all three within the span of a year. First and second were boring as hell though, they didn't even get past the row of single crossbow traps at the entrance. The third was far more brutal though, obliterating the dwarven caravan (though losing their spearmaster human mercenary), and sweeping through the first part of my entrance hall, claiming one of the founding eight, the mason, and a few recruits.
Hardly even had the chance to gear them up in this span, for the longest part my marksdwarves were the only real defense.
Expecting them again soon since they suffered very few casualties, the ruler of the goblins surviving to wreak havoc next time.
Need to get a normal residential, favored residential, and noble residential district going as soon as I get a large surplus of wood. Otherwise they can sleep in the barracks and like it. Those masterpiece engravings should offset any negative thoughts :P
There are 2 comments for this map series, last post 2007-09-15
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