Towerclouted - 216 Early Spring by Quietust

Map Description:

My first marginally successful fortress, currently overrun by children (got to over 90 children out of 268 population until I set the child cap to 0) and crawling at 16fps.

There are 3 comments for this map series, last post 2009-08-31

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Comments

Submitted by: _nil_ - 2009-08-23 to 232 Early Autumn

The problem isn't really the economy, it's the coins, and you can have one without the other (dwarves will just use credit cards if there is no currency)

Submitted by: Quietust - 2009-08-25 to 232 Early Autumn

I actually solved the coin problem a few days ago through some modding - I melted down all of my gold/silver/copper items (replaced the silver chains in my prison with black bronze, replaced my guards' silver swords with bismuth bronze, and relocated some of my zoo creatures out of 4 gold cages), paved a few hallways with floors using all of the remaining bars, then set their boiling points to 10000 and watched every single coin boil away in an instant (plus about a hundred silver crafts; a few were masterwork, but everyone's still ecstatic).

Some might call this cheating, but I'm justifying it in the name of lag reduction - my framerate has since risen to 30fps with temperature off (with it on, it's still unplayable at around 13-14).

Submitted by: Markavian - 2009-08-31 to 237 Early Winter

It must have been fairy gold if its all boiled away.

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You can download the compressed map file: 2009-07/quietust-towerclouted-216.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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