This is part of the SparkGear 2 succession game
eerr's year. Population 135 (wtf?)
Highlights from his summary as written here:
Brak Obama elected mayor!
Adamantine fight attempt- no. 1(no dwarf casualties)
I unleashed cages of goblins from previous sieges. They all died of burning to the first demon.
A brand new unplaced artifact obsidian table lies in wait, as well as another lame ass wood amulet(woodcrafters=weak).
Rebuilding the (mandrill) powered spike trap system; incomplete, the 10 spikes on the left are halfway connected, the rest need it setting.
The giant worm thing (underground river) is almost completely clear of stone.
once again, I failed to notice we don't actually have a skilled armour smith untill halfway in, with a magma forge set to "normal" nobody produces armour! Not even the guy named armorer.
new champion wrestling squad! populated from useless legendary woodcrafters, immigrants, and a somewhat useful legendary engraver.
Caught Brak obama crossdressing!, with a X pigtail dress X no less!
The dwarves don't seem dismayed, or they can't tell the diffrence between a woman and a man anyway.
Still complete with automatic spikes (I think), and now fully complete with a carpet of weapon and cage traps out front. - crash2455
The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.
There should be many very obvious problems with the viewer; please check
the
Issues page to notify or comment on the most egregious problems to help
me prioritise. The most common will be Loading... with an error
in the browser developer tools console. e.g. RangeError: Offset is
outside the bounds of the DataView
. Feel free to
report a problem
with a link to the problematic map or point of interest.
-SparkGear2
SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-06/crash2455-Sparkgear the Balls -SparkGear2-305-28471.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Nahkh_ - 2009-06-03 to 303 Late Spring
Could you pick out some POIs for us?
Submitted by: Marko - 2009-06-03 to 304 Mid Summer
yeah yeah, sorry, forgot to add some ;)
Submitted by: Markavian - 2009-06-08 to 306 Mid Spring
Who gets to open the floodgates to the river?
Where's the spare water going to?
Submitted by: Nahkh_ - 2009-06-08 to 306 Mid Spring
We're going to carve fortifications adjacent to the level edge. Fake chasm, coming right up.
Submitted by: Skid - 2009-06-17 to 309 Early Summer
I can't see wanting to open up that river, the FPS drop would be too much trouble for it to be worthwhile.
Submitted by: Demonic Spoon - 2009-06-19 to 309 Early Summer
That's the entire point of the river! It will force us to a new site!(I don't like these non infinite sources of magma at all)
Submitted by: crash2455 - 2009-06-20 to 311 Late Summer
Infinite magma's just too easy, though. I managed to create a map-wide magma moat while only scratching the surface of our magma supply.
Also, you could still do your magma curtain with this, since it basically recycles magma.
[Message edited on 2009/06/20 at 02:10 by crash2455]