The second year for the second reclaim group has started. How? Another tantrum cascade!
Carps once again had their slimy scales in the whole catastrophe, but once again the full chaos was triggered by a berserk craftsdwarf. It was even in the same exact workshop as last time. And for the same reason (no silk)!
This time I have a Captain and a few hastily assigned Fortress Guards who keep hauling the tantruming dwarves into jail. This propably won't do much good in the long run, but I'm still hoping I can avoid total chaos.
The whole problem is that all the reclaim group dwarves are friends with eachother, so one or two dying will likely trigger the most sensitive dwarves to go nuts.
There are 2 comments for this map series, last post 2009-04-28
Lusterlens
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2009-04/retales-Lusterlens-region3-206-3396.fdf-map
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Submitted by: Katsuun - 2009-04-28 to 205 Mid Winter
Wow, this fortress should be epic eventually, assumign you dont die (yet again). How did you get carp in an ocean though? I always embark on oceans but never get anything at all, even on terrifying maps.
Submitted by: Retales - 2009-04-28 to 206 Mid Spring
It's a freshwater lake. At least most of the carps are in that small pond, maybe all of them. Other fish have killed my dwarves too, or at least made them fall from the smaller bridge (which I've dismantled now)