Welcome back to Slingoceans. After 2 failed attempts to reclaim that were stopped by the colossus, I managed to send in a legendary adventurer to slay the nightmare. As a result, Slingoceans has been reclaimed. Enjoy!
There are 9 comments for this map series, last post 2007-09-02
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Slingoceans
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Slingoceans1073.fdf-map
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Submitted by: Markavian - 2007-07-19 to 1062
Gold gold gold gold... looking good, like the variety on this map and the separate rooms that all come off the main corridor.
Submitted by: Markavian - 2007-07-19 to 1061
What happened to cause you to abandon and reclaim the fortress?
Submitted by: Bingbing - 2007-07-19 to 1061
Pretty simple, I ended up running out of food in the first winter. Then I messed up the inital screen the first two reclaims. After, I finally got it right.
Submitted by: Markavian - 2007-07-21 to 1064
You need a big tombsyard in prep for the next seige ;)
Why is there a water channel connected to your prison?
Submitted by: Bingbing - 2007-07-21 to 1064
To stop the "freeze upon being set out* glitch. Turn on, then quickly off. Also, the "Weak Farming System" point of intrest has the id 666. Does that mean a demon is hidden in my fort or something?
Submitted by: Markavian - 2007-07-22 to 1064
Bingbing, the weak farming system is infact an evil death trap, the spawn of the too deep demon itself which has manifested itself in the minds of your dwarves, and intends to ravage your fair farmers by flushing them downstream to their doom!.
Best not take it too seriously. Still waiting for map submission 666, some time around August the 29th.
Submitted by: Xenomorph - 2007-08-06 to 1073 Late Spring
That's... a lot of wagons.
Submitted by: Savok - 2007-09-01 to 1073 Late Spring
Hmn... Could wood be gotten in massive quantities on a glacial map that way?
Submitted by: Markavian - 2007-09-02 to 1073 Late Spring
Early on yes, but that kind of defeats the point of playing on a glacier map...