Hallmurders - 203 Late Winter by burnedfx

Point of Interest: Vomit

I didn't expect my dwarves to cave adapt since they lived in an open chasm, but I underestimated their lack of time spent "outside".

I, of course, realized this when they started puking every time they took out the refuse.

I was attempting to fix this with a light shaft above the main stair well the next year, but never realized this goal, since I got sidetracked with a few sieges and of course . . .HFS - burnedfx

There are 2 comments for this map series, last post 2009-04-09

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Submitted by: Noble Digger - 2009-04-09 to 205 Early Summer

Add some POIs to tell us about the important areas of the fortress! I like your color palette, is it your own creation or one off the forumswiki?

Submitted by: burnedfx - 2009-04-09 to 205 Early Summer

Noble, I believe it's either the (3.1) "Natural" scheme or (3.2) Another scheme, both in the wiki. =]

I added some points of interests. Some of them universal and some of them depending on the year.

Edit: I forgot to mention, I also changed the color representing the "sky" in the init file to better match the color scheme.


[Message edited on 2009/04/09 at 07:48 by burnedfx]

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