Hallmurders - 200 Early Summer by burnedfx

Point of Interest: The Green Hall

( 200 → onwards )

There are Wall Grates to take advantage of the natural waterfall for happy thoughts. I also placed a statue crafted from a strange mood to be viewed by all, when they came to eat or drink.

I usually store all of my alcohol in the dinning hall so that the dwarves eat and drink in the same area.

- burnedfx

There are 2 comments for this map series, last post 2009-04-09

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Submitted by: Noble Digger - 2009-04-09 to 205 Early Summer

Add some POIs to tell us about the important areas of the fortress! I like your color palette, is it your own creation or one off the forumswiki?

Submitted by: burnedfx - 2009-04-09 to 205 Early Summer

Noble, I believe it's either the (3.1) "Natural" scheme or (3.2) Another scheme, both in the wiki. =]

I added some points of interests. Some of them universal and some of them depending on the year.

Edit: I forgot to mention, I also changed the color representing the "sky" in the init file to better match the color scheme.


[Message edited on 2009/04/09 at 07:48 by burnedfx]

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