Foresthold - 106 Early Spring by timmeh

Map Description:

Five full years have passed, with the beginning of the sixth year marking my longest lasting fortress to date. Much was achieved this year, and the only deaths were those of a few dogs, and the goblins.

The walls between the towers are about half finished, and I must admit to being a little frustrated at how little was achieved this year. I still need to add the second layer to all but two of the lower wall segments as well as the tops of the same. I am having smooth roads put down inside the walls to prevent trees from growing and blocking access. The insides of the walls will probably serve as storage, but not until the outer wall is finished and I can guaranty a degree of security, to prevent theft.

I've also gotten a substantial amount of work done inside the fortress, including the digging of some experimental noble rooms, and the kings rooms, in case I last that long.

The latest immigrant wave brought me up to 75 dwarves, so I'm hoping to get my baron in the next wave. I have turned off the economy for the time being, as I don't really understand it yet, and would rather not screw myself over with something so simple. I also got a Dungeon Master in the last group, in addition to at least four immigrants with soap related skills. I have not drafted them yet, as I figure I'll need someone to join the royal guard once the baron shows up.

Point of Interest: 1. The Upper Level

Here you can see the walkways for the walls, as well as the top floor of the gate house, and the upper tower access. Eventually I will build the towers higher, but the walls currently hold top priority. - timmeh

There are 7 comments for this map series, last post 2009-05-09

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Submitted by: juice - 2009-03-19 to 102 Early Spring

Lookin good so far. What's with the logs in the river?

Submitted by: Jurph - 2009-03-20 to 102 Early Spring

I really like the spiral staircase design!

I suspect that the logs in the river fell in during moat construction: trees prevent channelling, so the trees were ordered to be chopped... then channels were designated before the logs got hauled off. I wish dwarves would move logs/stones away from the dig site like they do when placing workshops!

Anyway timmeh, it's a good solid aboveground fort. If I were on this map I'd be very worried about trees growing to block my wagon access. Are you planning to build a road? Will it be lined with watch-towers, or will the edges be sprinkled with traps?

Submitted by: timmeh - 2009-03-24 to 103 Early Spring

@juice - Thanks!

The logs are, like Jurph suggested, from loose logs being on the tiles when they were mined.

@ Jurph - Thank you! I'm considering using a smaller version for the towers.

I've started a road (thanks for the reminder!). I plan to get some watchtowers along the road, probably connected to the fortress by underground tunnels, and with no other way in/out, to prevent unwanted access through the tunnels.


Thanks again, to both of you!

Submitted by: Maggarg - 2009-04-04 to 105 Early Spring

I like your eight towers along the road, perfect to impress those barbarian humans and elves.
I don't particularly like the smoothed floor tiles for this tileset though, they look too raised, if you know what I mean.

Submitted by: Phazer - 2009-05-07 to 110 Early Spring

Damn i like those curved walls, Really nice work youve done to youre fort.

and you got to love whats left of those youve thrown down from youre death tower.

Submitted by: timmeh - 2009-05-08 to 110 Early Spring


I've got the tileset on the wiki, if you want it.

[Message edited on 2009/05/08 at 10:14 by timmeh]

Submitted by: Markavian` - 2009-05-09 to 110 Early Spring

Its so... flat, at least on the surface! Very cool space you've sealed off though, and everything is building down towards an epic fort.

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