Another year gone by. I capped the population, as I've screwed myself over by building too close to the edge, and I'm still trying to figure out where I can build more bedrooms and dining rooms.
A good bit of work was finished though, with the gatehouse built, a set of guard towers nearly finished, the road is about half way to the edge, and loads more...
On the other hand, I lost another dwarf, this time to the goblins. My Legendary Woodcutter was ambushed, and despite his bravery, did not survive. That being said, he and his dog probably saved the fortress, and killed half the ambush force...
Also new is the different tileset, which is a combination of several popular tilesets, created for my personal preferences, and allowing me to take advantage of angled walls.
The main entrance to the fortress is a five-tile-wide bridge over two tiles of moat. On the outer side is a row of stone-fall traps, intended to either finish off enemies wounded by marks-dwarves above, or soften them up for the sword-dwarf squad waiting on the other side.
The gate can be raised, and it completely shuts off the fortress from the outer world, but I find this to be a boring, and rather cheap defense, and as such will only use it if my only other option is save scumming.
A pair of war dogs watch the entrance, and just inside are two new rooms serving as the entrance into the gatehouse. - timmeh
There are 7 comments for this map series, last post 2009-05-09
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