Dearthboats sits on the western slope of a small, isolated volcanic island. The volcano itself is immensely tall, and my wagon has landed snuggled up next to the magma hole itself.
Short term goals:
- Store some fresh water via desalinization pumping
- Establish surface farming
- Dig a dog pit and insert dogs
- Establish some choke points to cut down on wildlife "visits"
- Build basic bedrooms and an outdoor statue garden
( 326 Early Spring → onwards )
I haven't even unpaused yet. I haven't looked into the crater to see what horrors await, though this is a largely unmodded game so I don't expect more than 4-6 fire imps and 1 of each elemental.
The wagon contains 21 of each liquor, a handful of seeds, turtles, cave lobsters, 2 picks, 1 axe, an anvil, and a pile of coal.
2 dogs and a cat accompany the dwarves to their new home. - Noble Digger
There are 3 comments for this map series, last post 2009-08-18
Dearthboats
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SHIFT + Key doubles keyboard scroll rate.
Don't have Flash?
You can download the compressed map file:
2009-03/nobledigger-Dearthboats-region1-326-0.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: ClsfdKidd - 2009-03-26 to 326 Early Spring
Does "isolated" mean you won't get any invasions? That would make me sad. :(
Submitted by: Asra - 2009-08-18 to 326 Early Spring
Probably. Most islands don't get invasions or anything like that... I wonder if there's a mod to fix that problem?
Submitted by: Qjet - 2009-08-18 to 326 Early Spring
Ones gotta ask how the dwaves even got out there
A dwaven boat would probably be made of rock
fun way to travel.