Walledwar - 221 Early Spring by cephalo

Map Description:

Walledwar is the new mountainhome for the Dagger of Crowns, a dwarven civilization.

Point of Interest: Great Hall

The Great Hall of Walledwar is where King Logem Oaranvils, of the Dagger of Crowns, sits upon the adamantine throne. The throne is placed on a series of engravings formed in the shape of a turtle, which is the symbol of the Dagger of Crowns. The throne itself is a masterwork raw adaminatine throne created by Unib Arbanlogem. It is encrusted with exceptionally worked Emerald and studded with exceptionally worked Silver. This object is adorned with hanging rings of exceptionally worked Harlequin Opal and menaces with masterfully worked Gold spikes by Reg Logemzaneg.

The tables are arranged to depict two half moons, which is the symbol of the Impervious Abbey, the local dwarven community that serves as the mountainhome for the Dagger of Crowns. There is seating available for 128 dwarves.

In this room are sixteen individual fountainheads, driven by eight pumps, which provide a fine mist to lift the spirits of the 302 dwarves that share this great hall with the king.

Just outside the hall is the trade depot to the west, and along the north road are the administrative offices for the local government where trade agreements and other business are negotiated.
- cephalo

This poi has been favourited by 1 person.

There are 13 comments for this map series, last post 2009-11-13
This map has been favourited by 22 people.

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Comments

Submitted by: Mondark - 2009-03-04 to 221 Early Spring

Wow, that river has got to be the coolest cave river I've ever seen. I take it you built it yourself? Toady needs to have cave rivers more like this, with all its windy, multilevel goodness.

Submitted by: Michilus - 2009-03-04 to 221 Early Spring

I love it! It feels more organic and alive than some of those megaproject forts.

Submitted by: Sinergistic - 2009-03-04 to 221 Early Spring

302 dwarfs? My god...

Submitted by: _nil_ - 2009-03-05 to 221 Early Spring

Where does that river drain to? Do you have a chasm hidden somewhere down there?

Submitted by: cephalo - 2009-03-05 to 221 Early Spring

It drains back into it's original drain at the corner of the map. It's a little 5 by 5 hole that goes through the bottom.

Submitted by: stoned funeral - 2009-03-07 to 221 Early Spring

Could you go into more detail about how you engineered the underground forest? I see that you would have had to flood it at one point...howd you get it to flood exactly as much as you needed then back off?

Submitted by: Razin - 2009-03-08 to 221 Early Spring

I'm guessing, because of the line of wall at the end of the river, just before the drain, that he had floodgates installed in the riverbed beneath it, and possibly other floodgates at the end to keep water out while the excess drained. This river has inspired me to attempt something similar, very good job.

Submitted by: cephalo - 2009-03-08 to 221 Early Spring

Yes there are floodgates at each change in z-level used for flooding. I adding a new point of interest for the control room.

Submitted by: Myroc - 2009-03-22 to 221 Early Spring

You... threw adamantine... in the magma? What a waste...

Awesome fort however. I like that cave river you've made.

Submitted by: Fedor - 2009-03-22 to 221 Early Spring

About the throwing of adamantine thrones in the magma:

It's all about role-play. It's a only a waste if you can't imagine the grandeur of a king under the mountain.

Submitted by: Clonk - 2009-04-07 to 221 Early Spring

One can clearly see how much effort and dedication (love? ;) ) went into this.

Great job

Submitted by: Gumball135 - 2009-04-08 to 221 Early Spring

I really love the fortress. The cave river and tower cap forest are both amazing.

Submitted by: Coaldiamond - 2009-11-13 to 221 Early Spring

Fav'd. A beautiful fortress.

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You can download the compressed map file: 2009-03/cephalo-Walledwar-region2-221-142.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.

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