Killerlobsters - 329 Early Summer by chuzzum

Map Description:

Fortress age: 19 years
Fortress size: 140 dwarves
Wealth: 2.4 million

The military is going well. I have 12 champions, 3-4 artifact weapons, and a couple of miscellaneous bits of artifact armor. Mid-term goals are to find the cave river and start an underground farm to supplement the aboveground one.

Point of Interest: Trade depot / Fortress entrance

The humans are here trading right now. Yaaay humans. - chuzzum

The HTML5 map viewer is currently in Alpha mode - I'm actively trying to develop new functionality.

There should be many very obvious problems with the viewer; please check the Issues page to notify or comment on the most egregious problems to help me prioritise. The most common will be Loading... with an error in the browser developer tools console. e.g. RangeError: Offset is outside the bounds of the DataView. Feel free to report a problem with a link to the problematic map or point of interest.

maps/2009-03/chuzzum-Killerlobsters-region10-329-13030.fdf-map Fortress age: 19 years Fortress size: 140 dwarves Wealth: 2.4 million The military is going well. I have 12 champions, 3-4 artifact weapons, and a couple of miscellaneous bits of artifact armor. Mid-term goals are to find the cave river and start an underground farm to supplement the aboveground one. 19 1320 2040 1.00 top The humans are here trading right now. Yaaay humans. chuzzum

Comments

Submitted by: Duke - 2009-02-16 to 316 Early Winter


Not only do I like the layout of both the fortress proper and the temporary fortress, it gives me an idea. All that empty space in the entrance cave? Imagine that a pit. There would be an underground tower that leads to the fortress proper in the bedrock.
I must try this. Now.

Submitted by: Salmeuk - 2009-02-17 to 318 Early Summer

You should mine out around the adamantine, just to get an idea about the layout.

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