The soil layer reflooring initiative continues, and I'm also upgrading my Hall of Justice from iron to steel, for two reasons. One, in theory, a more expensive prison means that prisoners will be happier ("Golly, this sure is a fancy chain."). Two, I have loads of metal and little else to do with it.
I've also started the process of homogenizing my leather armor, which is not appreciated by my canine population. If they didn't want this, maybe they shouldn't have outnumbered all the other animals so I had more dog leather than anything else when I started the work.
Still waiting for someone to write a utility that can remove ownership from items so that I can dispose of the metric asstons of worn clothing that has been cunningly rendered unrendered throughout my fort.
There are 25 comments for this map series, last post 2009-07-20
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You can download the compressed map file: 2009-02/neophyte-Syrupdwellings-region1-213-33718.fdf-map but you will need the .NET version of SL's DF Map Compressor to convert to the .PNG image format.