Shotrake as it stands at the start of the year 221. I've accomplished everything that I really feel I want to with the map, so I think I'm going to abandon it and start up a new fortress using the same civ. Besides, I think both the Dwarf and Human liaisons have died in one way or another, so I can't trade. I was holding out to hopefully get the Queen, but without a dwarven caraven, I can't send any trade goods off as offerings.
Hmm...I didn't finish making all the shrines I wanted, so maybe I'll save the map and try to finish that up...We'll see.
There are 7 comments for this map series, last post 2009-12-24
Shotrake
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You can download the compressed map file:
2009-02/redwick-Shotrake-region5-221-554.fdf-map
but you will need the .NET version of
SL's DF Map Compressor
to convert to the .PNG image format.
Submitted by: Dakira - 2009-02-01 to 217 Mid Autumn
You.... you have bauxite... and magnetite... so very close together... brain exploding...
Submitted by: RedWick - 2009-02-02 to 217 Mid Autumn
Bauxite, magnetite AND flux (my whole fortress is basically made out of chalk). No magma though, so the bauxite is a wash. I've set my smelters on repeat to build pig iron and steel, so I'm currently sitting on around 50 or so bars of steel. Haven't needed to make anything with it since I've been importing all of my armor.
Submitted by: Phrog - 2009-02-02 to 218 Early Winter
The mountain carving must have taken ages to do. I'm doing that on a simpler scale on my fortress Citybite for a farming terrace and a defense tower but nothing like this. How long did it all take?
Submitted by: RedWick - 2009-02-03 to 217 Mid Autumn
In game? Not too long. I'm only just finishing up year 4 of this fortress. Real world time, I think I've spent probably the last week picking at this place.
Usually I just pick a project I want finished then set my dwarves to working. Most of my workforce has masonry and stone detailing enabled, so when I start a project my usual pool of layabouts jumps into action.
Mind you, almost none of the constructed walls are blocks. Just rough stone. If I waited around for all that stone to be carved into blocks, I'd be looking at probably 10 years or more to reach this point.
Maybe later, I'll get around to replacing everything floor by floor. For now, I'm happy just letting the place grow however it needs to.
Submitted by: Noble Digger - 2009-02-04 to 218 Early Winter
I love the alternating double wall in your crypts, in between the two sections. I'm a big fan of walls thicker than 1 unit used as an accent myself, even if it's not the most efficient type of room.
Submitted by: RedWick - 2009-02-05 to 219 Mid Winter
I figure for rooms that aren't visited much, efficiency isn't such a big issue, so I usually opt for aesthetics (or at least aesthetic to me). I usually build my forts with an eye towards what I'd find interesting to explore in adventurer mode (even if I rarely bother going back to explore these places).
Submitted by: EnDSchultz - 2009-12-24 to 223 Early Spring
Man, I wish I had such a wonderful eye for aesthetics. This is a very beautiful fort; well done!