- almost all the stones from the last dig session are placed on the proper stockpiles
- the cemetery is finally finished.
- furniture stockpiles were divided and (almost) all moved to the vertical area on the right of the underground forest.
- an uber magma trap for the goblinz is in development.. (there is a tunnel ready which run all over the top of the map) :P
There are 5 comments for this map series, last post 2007-09-06
( 1088 to 1090 )
the doors-enclosed area outside of the fortress will be slowly enlarged to the bottom-left to cover all the grass between the river, the fort and the road. :P
(Yes, I know: I'll need a load of rock doors.. >_>)
When the area will be closed I'll be able to get the goblins in and then filling it all with magma.
it's a risky experiment.. let's see if it works... >:?
(if it doesn't, I'll have hundreds of unused doors..)
If I didn't commited mistake in counting, the area is enclosed by 315 rock doors!
I got some troubles at the beginning since for some weird reasons my init file was missing the temperature option properly set up, so the magma was cold and the goblins were safely walking over it.. :P
but thanks to the IRC guys I discovered what was wrong and fixed it.
and tonight... roasted goblins meat for all! : ) - yayo
( 1050 Early Spring to 1091 Mid Autumn )
A panoramic of the whole Bodicekissed fort.
bye bodice. (;_;)/
y. - yayo
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