Staffrare - 105 Early Spring by Dakira

Map Description:

Cmdr: Alright dwarves, your mission is to build a border along the Staffrare desert and secure water rights for future dwarven expansion. A wall should be your first priority to divide the region and keep those fairies--

Sgt: Elves sir?

Cmdr: ... those "Elves" from settling into dwarven lands.

Col: Why should we secure water rights when there's already a river?

Cmdr: The river cuts through the landscape and lies too low to be useful for us. So we need you to construct aqueducts overland to distribute water into the drier regions of the desert where mineral scouts have located large amounts of iron. It would be good to construct a reservoir as well to help control water flow in the aqueducts.

Col: Are we expected to get reinforcements for construction sir?

Cmdr: No, but due to King Buketlolor's recent expansion plans, many civilians have left the mountain homes and many of them are heading to the Staffrare desert. Use them for extra assistance, but keep them separate from the defenses and fortifications.

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maps/2008-11/dakira-Staffrare-region1-105-16.fdf-map Cmdr: Alright dwarves, your mission is to build a border along the Staffrare desert and secure water rights for future dwarven expansion. A wall should be your first priority to divide the region and keep those fairies-- Sgt: Elves sir? Cmdr: ... those "Elves" from settling into dwarven lands. Col: Why should we secure water rights when there's already a river? Cmdr: The river cuts through the landscape and lies too low to be useful for us. So we need you to construct aqueducts overland to distribute water into the drier regions of the desert where mineral scouts have located large amounts of iron. It would be good to construct a reservoir as well to help control water flow in the aqueducts. Col: Are we expected to get reinforcements for construction sir? Cmdr: No, but due to King Buketlolor's recent expansion plans, many civilians have left the mountain homes and many of them are heading to the Staffrare desert. Use them for extra assistance, but keep them separate from the defenses and fortifications. 0 0 0 0 top

Comments

Submitted by: Salmeuk - 2008-11-08 to 105 Early Spring

I like the premise, add more maps!

Submitted by: Maggarg - 2008-11-15 to 108 Early Spring

a drawing of Staffrare would look so cool.
It'd look a bit like an oddworld game, specifically oddworld stranger.
I love the town.

Submitted by: Salmeuk - 2008-11-29 to 108 Early Spring

Add another map. I like this idea.

Submitted by: sneakeypete - 2008-12-02 to 109 Early Summer

It'll be a nice lake when it gets built :)

Submitted by: Dakira - 2008-12-03 to 109 Early Summer

I'm sure it'll look good when it's finally filled.
I'm not good at damming rivers, so there's a good chance I'll just floor it over and start pumping.

Submitted by: Dakira - 2009-01-28 to 111 Early Spring

It's been a while, but Staffrare is back.

Submitted by: Caranha - 2009-01-28 to 109 Early Summer

I find the hapzard housing very pleasant to the eyes :-)

Submitted by: magic dwarf - 2009-01-28 to 111 Early Spring

I have the exact same problem with having too many projects to complete. I have about 6 mega projects half completed on my map. Well, good luck with your lake. It looks like its going to be awesome. I might even steal your idea and start a lakeside resort of my own if i tired of my current fortress.

Submitted by: juice - 2009-01-28 to 106 Early Winter

You could always make the unstable ground area another entrance. Instead of walling to the edge, start walling to the east and loop back around somehow, or connect it to part of the landscape. You could even then use the contained empty areas for random things like "housing" for nobles.

Submitted by: Dakira - 2009-01-30 to 111 Early Spring

I like the idea but part of the story behind this fortress is to build a wall along the Dwarven-Elven-Human border at this site.

Dwarven Lands to the north east, Elven Lands to the west (forest), and Human lands to the south.

Submitted by: magic dwarf - 2009-01-30 to 113 Late Spring

Mayor: finally the lake is full. Stop working the pumps.
Urist: Uhh... they work automatically on unlimited power, we'd have to dissemble them to stop them.
Mayor: Ok, do that then
:water moves up to 1/7 on main village:
Urist cancels remove pump: dangerous terrain.
Mayor: ohh F@#$%@#
:Duke mandates a wooden lifeboat:

Submitted by: Dakira - 2009-01-30 to 113 Late Spring

lol, That would make more sense actually.
What was happening was that the entire town used the dry lake bed for traveling. So when the water came they all had to get used to using the bridges and oh did they hate that at first.

Submitted by: Lacero - 2009-01-31 to 113 Late Spring

Great idea, congrats on getting the reservoir done :)

Submitted by: juice - 2009-01-31 to 113 Late Spring

Bridges eh? I like that.

Submitted by: magic dwarf - 2009-02-21 to 115 Mid Autumn

Congrats on completing your megaproject.

Submitted by: saharo - 2009-10-11 to 115 Mid Autumn

This map deserves my first comment ever on DF Map Archive...
everything is so astounding... there's love in this project. I think that is really inspiring to have a story background for the first dwarves, when I master a bit more this game I'll give it a try.
Man, you're an inspiration!!!

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