Atölnomal - 1057 by Maisoul

Map Description:

Atölnomal, "Foundstaves"

Founded: 1056
Population: 47 (+30)
Animals: 35 (+16)
Food: 481 (+325)
Moods: 3 (+3)
Artifacts: 2 (+2)
Insane Dwarves: 2 (+2)
Legendary Dwarves: 3 (+3)
Deaths: 3 (+2)
Drownings: 2? (+2?)
Chasm: 1 (+1)

An amazing 19 dwarves turned up in the first wave of immigrants. Immediately drafted three of the peasants for the military, and one for mining to the magma. The obsidian I stopped at last winter turned out not to be the outer wall on the magma flow, but the peasant still mines at a decent speed, and eventually reached the magma; once again I managed to dig out at a dry spot.

Once again, the first mood is a metalsmith, and once again she contrives to mood right after I dig to magma. Predictably she goes insane, and chooses to drown herself rather than take half my dwarves with her.

One of the miners is legendary by mid-summer, probably because I've started the Big Iron Hunt. The other's still just expert at this point.

At some point in late summer, an antman apparently sprang from ambush. I think it just fell straight back into the chasm, though. Soon afterwards, a trapper managed to drown himself right in the middle of nowhere, too.
Later in autumn, a batman attacked. Pity it picked a legendary miner to attempt to jump, and soon afterwards got intercepted by one of the militarydwarves and several dogs. Most of the encouner involved the military and dogs chasing it back to the chasm.

Late winter, one of the Masons falls into the chasm. That's a new one.

There are 4 comments for this map series, last post 2007-07-22

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Comments

Submitted by: BridgeBurner - 2007-07-16 to 1059

Just as a point of advice, and since you seem to be fairly new to DF, your exploratory tunnels to find iron are bit less than efficient, if that's their sole goal. You'll notice that that platinum seam you've already uncovered spans 50+ tiles and so too will iron, most likely. Sending probe shafts up 20-30 tiles apart will find you the iron (and everything else) quicker. I usually have it located by my third year and I tend to look for it more casually than most.

Of course, if your goal is to uncover gems or level up miners to later draft them into the army, then this works, but may actually be detrimental to your army as they need iron to gear up, I think.

Submitted by: Maisoul - 2007-07-17 to 1059

Inefficiency noted, but I could always use more gems as at least a quarter of my mooding dwarves demand them at some point.
And won't be pacified with glass.

Submitted by: Markavian - 2007-07-22 to 1061

I'm so going to have add a 'stats' section to the map submission form if you're going to continue posting facts and figures like that about your fort.

That's an insanely windy path you've dug out, are you planning on making your fort a labarynth?

Submitted by: Markavian - 2007-07-22 to 1062

Was that expected when you cross the magma fissure? ^_^

Great read so far. Have you given up on this fortress then?

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